I exported my meshes from 3ds max to zbrush and then worked on details like wood texture, stones etc. I've also dabbed a bit in ZBrush but only as a sort of detailing tool. Hey guys, I've done hard surface modeling for over a year now, I'd say I'm fairy okay with it and can do most props (i'm not by any means at a level that I would like to be or I'm not calling myself an expert here) and I generally have a decent knowledge of 3D workflow etc.
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